Cheap 3d ramps

use them how ever you want but when you put them into unity be sure to resize them because they become really small just resize them easy.
[ LICENSE ]
theres really no license this is my first release and i really don’t care what you do with them as long as you buy them.
[ HAVE FUN]
have fun with the models and maybe i’ll see them in a game of yours.
[PROBLEMS]
please contact me if theres problems with the product theres no refunds though sorry.
[BUY]
buy it here 1$ - http://cpproducts.weebly.com/unity-models.html

anybody could make those in about 3 minutes, if it was better quality then you might be able to sell them.

ya but some people don’t have model making things, i just thought maybe some one with like not alot of money would get some cheap things for there unity game, cause real good ramps could be lots of money like 20 - 30 bucks

good ramps would be about 2 dollars because there is almost no demand for them. also, anybody can get blender for free.

oh really wow i felt dumb cause my friend told me to make cheap ramps so people with no money would buy them ah but still it’s up lol maybe someone will buy them.

money is in buildings, and characters. but unless they are good, nobody will want to buy them.

also, if the models are in sketchup format (which they probably are unless you bought pro) then nobody will want them unless they have sketchup pro to convert them with.

pro if the only way to format them to fbx so i’m using pro and your right about the buildings there good money.

You just Can’t sell that…

This is slighty above trying to sell a cube.

couldnt hav e said it better myself

Lol you guys always bash people for selling stuff…

yeah I agree…

bigcasey123, better get blender which is free and start learning
sketch up is a really bad platform for serious modeling, these models aren’t going anywhere but you should cherish them,since they are probably the 1st ones you ever made^^,so make a good memory out of this situation,i bet you will be laughing some time later… :smile:
and keep on modeling :wink:

Here you go, a 3 minute ramp (with texture courtesy of CG Textures):

453291–15833–$Ramp_blend.zip (87 KB)

You’ll need Blender to open and use it (www.blender.org). Sketchup is a great app, but not really up to snuff for use with Unity.

Man, that’s one sweet ramp!

Heh, funny. I use sketchup Pro 8 as my primary modeller.

Everything in that scene, apart from the particle systems, is made in sketchup

Sure, every model takes hours to get anything that looks like anything, and UVing is a case of taking othorgraphic screenshots and then overlaying the texture on to every single polygon, but it works. And works well too.

i’ve seen nice models made with sketch up that are nightmare inside a 3d program
normals all over the place etc…

for modeling buildings simple stuff is ok at some extent
but for anything more complicated and serious,i really don’t think so
afaik it doesn’t let you work with topology.
so animated meshes is almost impossible to be modeled correctly (unless pro have other features…)

since you use it,i have a question :stuck_out_tongue:
how can you cut a part of a mesh, lets say a wall,i double click and it has blue border lines
how can i make that a saparate mesh?

You’ve just described something that does not work at all, sorry. Or at least your definition of “work” is substantially different from mine. :wink: Also your screenshot doesn’t show up.

–Eric

Oh damn, was working earlier.

EDIT: fixed image.

http://forum.unity3d.com/threads/70793-free-simple-building-model

you seem to be making a few things in this style…

maybe you should consolidate them all to one thread.