I am making a game that kinda has to do with saving a game and loading it again. I am going to be using animations to move things, but want to be able to check how far through an animation it is, then record that. Later I want to be able to load up that animation to where it was recorded.
How would I go about checking the progress/frame/time of an animation, then later skipping to that time?
Thanks in advance!
-Keavon