Check if a Unity Application was published with Pro or not at runtime? I know you can check version and I know you must be able to check license (splash screen) but how at App runtime?
PlayerSettings.advancedLicense
static var advancedLicense : boolean
Description
Is the advanced version being used?
This is for editor environment only how do you check at runtime? e.g. If the Unity App is not Pro and the Splashscreen has been changed then the Unity Engine will exit.