Hello
I am currently trying to check if a texture is fully transparent. Basically, check if there’s absolutely nothing on the texture. I am generating these textures at runtime and it can happen that there’s nothing on the texture because of the lack of renderers on an object, and if there’s nothing there, I want to take care of it in some other way. But I don’t have any idea how I could check every pixel of a texture to see if it’s 100% transparent.
Any help with this would be greatly appreciated!
Thanks