check if float is greater then but less then...

HI, I know how to check to see if the number is greater then a number or less then a Numebr But how do you do both? (if Rank (float) is greater then 0 but lower then 10) display name of users current rank,
using UnityEngine;
using System.Collections;

public class Rank : MonoBehaviour {

	// Use this for initialization
	void OnGui () {

		if (global.UserRank >= 0)   //If Rank XP is greater then 0 but less then 10 Display Rank.
	}}

Add conditions with the && operator:

if (global.UserRank > 0 && global.UserRank < 10)  { ... }