I have a GO in my script:
GameObject object1;
I enable/disable it using SetActive(true/false).
And I want to check if it enabled or disabled.
Something like this:
if(object1.enabled) { ... }
How can I do it?
I have a GO in my script:
GameObject object1;
I enable/disable it using SetActive(true/false).
And I want to check if it enabled or disabled.
Something like this:
if(object1.enabled) { ... }
How can I do it?
Try GameObject.activeInHierarchy
GameObject.activeSelf; //Returns if the object is active or not
GameObject.activeInHierarchy; //Return if the object is active in the scene
THANKS A LOT! this is what im trying to do