This line makes the following error:
if (movable.gameObject.GetComponent(MeshFilter).mesh != null) {var mesh : Mesh = movable.gameObject.GetComponent(MeshFilter).mesh;}
NullReferenceException: Object reference not set to an instance of an object
CreateWorld+$terrain_update$92+$.MoveNext () (at Assets/MarchingCubes3/@Scripts/CreateWorld.js:126)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
CreateWorld:check_update() (at Assets/MarchingCubes3/@Scripts/CreateWorld.js:79)
CreateWorld:Update() (at Assets/MarchingCubes3/@Scripts/CreateWorld.js:59)