how can check if propery in shader exist?
i tryed :
if != null
try
every time, i get error
Material doesn't have a texture property '_MainTex'
UnityEngine.Material:get_mainTexture()
how can check if propery in shader exist?
i tryed :
if != null
try
every time, i get error
Material doesn't have a texture property '_MainTex'
UnityEngine.Material:get_mainTexture()
if(renderer.material.HasProperty(“_Color”))
renderer.material.SetColor(“_Color”,Color.red);