I want to know when four Vector 3 positions intersect, as in the image, from point to point a1 to a2 and b1 to b2 if they intersect each other from each of their positions. Does anyone have any idea how to do this?
Google tells me they have an idea…
Can you send me the search link that shows any results to my question? I searched but found nothing, it’s a little asked and documented question
When you need to do something, Unity tends to have something out there for you. When it comes to 3D Maths, they have this page - https://wiki.unity3d.com/index.php/3d_Math_functions