I get this peculiar error message, when I try to build my application.
The stacktrace is as follows:
CheckConsistency: Transform child has another parent
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, BuildTarget, BuildOptions)
UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions)
UnityEditor.BuildPlayerWindow:OnGUI()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.HostView:Invoke(String)
UnityEditor.HostView:OnGUI()
[..\..\Runtime\Graphics\Transform.cpp line 1055]
Has anyone seen this before?