I have found this answer b4 but lost it again.
how do i check for how many enemies with the same tag are currentlyin the game world
what i want to do is
var enemyClones = GameObject.FindGameObjectsWithTag ("enemy");
if (enemyClones.length<1){
print ("working"); }
You can put them in an array and count them with a loop.
var enemy_counter; var enemies : GameObject[] = FindObjectsOfTag(Enemy) as GameObject[]; for (var enemy : GameObject in enemies) { enemy_counter++; } if(enemy_counter<1){ print("working"); }