Everything is in the title. I need something like this:
MyGameObject.renderer.isVisible(myCamera);
But of course that is not the way to do this.
Everything is in the title. I need something like this:
MyGameObject.renderer.isVisible(myCamera);
But of course that is not the way to do this.
The answer to this question has few methods to achieve the thing you want: How can I know if a gameObject is ‘seen’ by a particular camera?