i am currently working on car racing game. i want to add checkpoint system in my game what i want in checkpoint is this when player passes through 1st checkpoint next checkpoint set active True and the checkpoint which the player passes 1st setactive false
Use player prefs or scriptable object to do that…its easy…
first figure out what things you wanna save…lets say
car speed, level no, car postion…
then serialize it and deserialize it…