Cheetah 3D or Blender

I’ve come across a little dilemma here as I have been using Blender since I have been using Unity but I was thinking of maybe buying Cheetah 3D as it looks pretty easy to use and has some good tutorials online.

I was thinking of buying Cheetah as well I haven’t been using Blender long and I just find it so hard to use and I don’t personally think it is very user friendly. On another note has anyone else been using Blender and then switched to like Cheetah 3D and found it much easier?

From what I have seen Cheetah has some very good reviews and seems like a very useful piece of software. So far all my games have had pretty bad art in them so I wanted to kinda up the game a bit with my graphics.

Thanks

I’d say keep blender either way because it’s free and try out the Cheetah3d demo and see how it suits you. I personally use cheetah3d primarily but I see no reason why one who has cheetah3d should not get blender. From what I hear other people say cheetah3d is a little simpler while blender is slightly more professional. Also note that blender has a large variety of Plug-ins while cheetah3d has none to speak of, at least to my knowledge.

Thanks for the reply. Yes from what I have read over the internet Cheetah is said to be pretty basic but I do find the interface much nicer than Blender. Well I suppose I will carry on a bit with my trial and see how it goes I’ve finished like going through the interface so I’ll probably start doing some tutorials now.

Thanks again. :slight_smile:

The External Tools forum is the place to look for information about 3D modelling packages. You should get a lot of help there, and a search may show that the information is already there.

http://forum.unity3d.com/viewforum.php?f=17

To answer your original point. I hated the usability of Blender. I tried Cheetah (I got it on a disc that came free with a magazine). It was better, but I still didn’t like it. I ended up using Wings3D, which is free and I thought easy to use.