Cheetah3d-Prefabs-Adding Scripts

Hi, not sure how to explain this but here it goes.

I have an object with many parts ( child objects ) each has a script to
do various things… anyways when i add a script it breaks prefab connection

is there anyway to maintain the connection to prefab so when i edit this
object in cheetah 3d i dont have to re-add all the scripts ?

i tried the apply changes to prefab , that option is greyed out

there must be an easier way ?

You can do something like

var other1: gameObject;
var other2: gameObject;
var other3: gameObject;

function Start(){
other1.AddComponent(my1stScriptNameGoesHere);
other2.AddComponent(my2ndScriptNameGoesHere);
other3.AddComponent(my3rdScriptNameGoesHere);
}

and put this script on an empty. Then when you press play it adds your scripts or whatever components.

AC

Ahh great idea thanks