Child object texture rotation problem...

Hey there,

The best I could do is create a short video because it’s kind of hard to describe what the problem is compared with a visual aid…Basically, I’m using cubes to show flat textures. Everything works great, except for when it’s parented to any kind of other object:

I figured it out. For some reason the empty parent object has to be zeroed out at 0,0,0 world position and 1,1,1 scale.