Hi all, I have a issue where I have a prefab that is belongs to the FPS and I want to go through the prefab to disable a script of the FPS.
It goes like this, first when the games start, a prefab will be init and it will be attached to the parent(FPS). I have a script on the prefab. so when i select to start the script i want to stop a script that belongs to the parent, is it possible?
This is the line i used:
var player: GameObject; // FPS
player.GetComponent(FPSCameraController).enabled = false;
Apparent it works if i attach to a gameobject not attached as a prefab but it does not work when the script is attached to the prefab.
Hope that someone can help.