After releasing update with 3.0.6 (previous one was using 3.0.3) there’s a lot more errors in built game:

NullReferenceException: Object reference not set to an instance of an object.: TMPro.TMP_FontAsset.TryAddCharacterInternal (System.UInt32 unicode, TMPro.TMP_Character& character) (at <00000000000000000000000000000000>:0) TMPro.TMP_FontAssetUtilities.GetCharacterFromFontAsset_Internal (System.UInt32 unicode, TMPro.TMP_FontAsset sourceFontAsset, System.Boolean includeFallbacks, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isAlternativeTypeface) (at <00000000000000000000000000000000>:0) TMPro.TMP_FontAssetUtilities.GetCharacterFromFontAssets (System.UInt32 unicode, TMPro.TMP_FontAsset sourceFontAsset, System.Collections.Generic.List`1[T] fontAssets, System.Boolean includeFallbacks, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isAlternativeTypeface) (at <00000000000000000000000000000000>:0) TMPro.TMP_Text.GetTextElement (System.UInt32 unicode, TMPro.TMP_FontAsset fontAsset, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isUsingAlternativeTypeface) (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.SetArraySizes (TMPro.TMP_Text+UnicodeChar[] unicodeChars) (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <00000000000000000000000000000000>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <00000000000000000000000000000000>:0) System.Runtime.Remoting.Contexts.CrossContextDelegate.Invoke () (at <00000000000000000000000000000000>:0) System.Runtime.Remoting.Contexts.CrossContextDelegate:Invoke() (224)
NullReferenceException: Object reference not set to an instance of an object.: TMPro.TMP_FontAsset.TryAddCharacterInternal (System.UInt32 unicode, TMPro.TMP_Character& character) (at <00000000000000000000000000000000>:0) TMPro.TMP_FontAssetUtilities.GetCharacterFromFontAsset_Internal (System.UInt32 unicode, TMPro.TMP_FontAsset sourceFontAsset, System.Boolean includeFallbacks, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isAlternativeTypeface) (at <00000000000000000000000000000000>:0) TMPro.TMP_FontAssetUtilities.GetCharacterFromFontAssets (System.UInt32 unicode, TMPro.TMP_FontAsset sourceFontAsset, System.Collections.Generic.List`1[T] fontAssets, System.Boolean includeFallbacks, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isAlternativeTypeface) (at <00000000000000000000000000000000>:0) TMPro.TMP_Text.GetTextElement (System.UInt32 unicode, TMPro.TMP_FontAsset fontAsset, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isUsingAlternativeTypeface) (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.SetArraySizes (TMPro.TMP_Text+UnicodeChar[] unicodeChars) (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <00000000000000000000000000000000>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <00000000000000000000000000000000>:0) System.Runtime.Remoting.Contexts.CrossContextDelegate.Invoke () (at <00000000000000000000000000000000>:0) UnityEngine.UI.ScrollRect.LateUpdate () (at <00000000000000000000000000000000>:0) UnityEngine.UI.ScrollRect:LateUpdate() (65)
NullReferenceException: Object reference not set to an instance of an object.: TMPro.TMP_MaterialManager.GetFallbackMaterial (TMPro.TMP_FontAsset fontAsset, UnityEngine.Material sourceMaterial, System.Int32 atlasIndex) (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.SetArraySizes (TMPro.TMP_Text+UnicodeChar[] unicodeChars) (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <00000000000000000000000000000000>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <00000000000000000000000000000000>:0) System.Runtime.Remoting.Contexts.CrossContextDelegate.Invoke () (at <00000000000000000000000000000000>:0) System.Runtime.Remoting.Contexts.CrossContextDelegate:Invoke() (27)
NullReferenceException: Object reference not set to an instance of an object.: TMPro.TMP_MaterialManager.GetFallbackMaterial (TMPro.TMP_FontAsset fontAsset, UnityEngine.Material sourceMaterial, System.Int32 atlasIndex) (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.SetArraySizes (TMPro.TMP_Text+UnicodeChar[] unicodeChars) (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <00000000000000000000000000000000>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <00000000000000000000000000000000>:0) System.Runtime.Remoting.Contexts.CrossContextDelegate.Invoke () (at <00000000000000000000000000000000>:0) UnityEngine.UI.ScrollRect.LateUpdate () (at <00000000000000000000000000000000>:0) UnityEngine.UI.ScrollRect:LateUpdate() (18)