Chinese voice to text regonition in unity

Just to find out, has anyone have any idea on how to develop voice regonition for chinese character in unity? Any tutorial:face_with_spiral_eyes:

unity itself can’t do it because fmod won’t let you read the sound data from a mic yet. In 3.5 version you can.

But still i am guessing you will need a very huge library for storing the preset sounds so that when you read the voice, analyzed it, will need some way to compare them to the prerecorded voice of some sort. And i think thats not easy to make. Try something simpler.