I wanted to try out the new 2d features in Unity 4.3 and found out about Github’s game-off-2013 contest, thus ChipChange!
The goal is to get chips safely across the screen, with obstacles, springs, flippers etc to help and hurt their progress. The game uses the new 2d physics and sprites. Also LeanTween. According to the rules of the contest, the source for the game is available on Github, under a CC Sharealike license, so feel free to check it out! I tried to keep the code organized, but am no c# expert ![]()
