Hello,
I want to create a game with multiplayer and I dont know which way is the best one. I found a couple of ways to do networking.
1st using classic tools like sockets etc. Just like this:
2nd Thing is, I dont know how to call it, building server/client with some unity commends:
3rd is using photon cloud like this:
My goal is to make a game that gonna work in WebPlayer. I would be thankful for helping me to choose my path.