Choosing which rendering pipeline for architectural presentations

I am developing a platform for architectual presentations. This platform should run on iOS, Android, PC and Mac.

The hendheld devices mainly exists of the latest iPads. But the occasional low end android tablet may be used too. But in all scenarios, a lower - 15 fps ish - framerate is acceptable in exchange for more aestethics.

The model itself is split and certain parts can be toggled to be invisible. So real-time lighting has to be a must. Some of these models exist of millions of vertices, but they can scale that down.

What rendering pipeline is suggested here? Is it worth including the HDRP? Is it completely compatibel with most newer android and iOS devices?

Thanks for your feedback
Nick

Not if you want to run on mobile devices.

Use this interesting chart to decide in the Rendering Pipeline section:

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