Choppy movement in Build

so everything works fine in my game view, but as soon as play my game in build, everything’s different!

The movement is super choppy and the game in general is just kinda laggy compared to game view / editor.

Not sure if this is relevant but my game uses networking…

Anyone know a solution?

I’d need more detail
-Are the things in the scene that are choppy being synced by network (And are you the host if so)

And it could also be possible that in the editor you were running the game on lower graphic settings.