Chrome Native Client app Unity Version 4.3.x can't run with pepper_27 ?

Hi,

I just write a Test app and build with Google Native Client with simple code following:

using UnityEngine;
using System.Collections;

public class Test: MonoBehaviour {
	// Use this for initialization
	
	void Start() {
		
	}
	void OnGUI() {
        GUI.Label(new Rect(0, 0, 100, 100), "Hello World!", GUIStyle.none);
	}
}

When I run localhost:5103/unity/Test_build_nacl.html on Chrome (using Native Client SDK pepper_27) then the page will stuck at loading unity package. But I can run other examples from pepper_27 success.

Do anyone has idea about this case?

NaCl is no longer functional as of 4.3

http://unity3d.com/unity/whats-new/unity-4.3#known-issues

Thank for the info,
One more question: This function is temporary not supported or it is never supported anymore?

AFAIK the support was dropped for good as it wasn’t generally that popular feature

It is not temporary. It will not be supported anymore in future releases.