Hi,
I just write a Test app and build with Google Native Client with simple code following:
using UnityEngine;
using System.Collections;
public class Test: MonoBehaviour {
// Use this for initialization
void Start() {
}
void OnGUI() {
GUI.Label(new Rect(0, 0, 100, 100), "Hello World!", GUIStyle.none);
}
}
When I run localhost:5103/unity/Test_build_nacl.html on Chrome (using Native Client SDK pepper_27) then the page will stuck at loading unity package. But I can run other examples from pepper_27 success.
Do anyone has idea about this case?