My first attempt, just exporting as “FBX 10.2” (I think that was the option I had in exporting [Cinema 4D 12, btw]), the 130MB file turned into a 2.33GB file! 
I just tried again (it takes a couple hours), and it’s only about 1/5th of the way done now on my 2nd attempt: I deleted some extraneous stuff, and deselected animations. Hoping this will be MUCH smaller - not sure how much I shaved off doing that.
The model is a huge, very detailed map of a building with all the “furniture” in it - VERY large area (the 2nd file is the inner section, and it’s about 130MB, too - original C4D file)…
If I turn off the lights, skybox, deselect animation (because it doesn’t have any animations anyway)… What else can I turn off? Do the lights need to be in the model for the FBX export to keep the textures? ie: are lights necessary as part of the model, when I’ll put lights in myself inside Unity?
Pretty much every surface of every item inside the model has a texture. Most everything is a duplicate, but I’m assuming the FBX export treats every surface as a separate texture when it exports? Which would explain 130MB->2.3GB - it’s making duplicates of “instances”?
One of the other things I thought about doing, was deselecting the “create meshes” option? or something like that - can’t remember now - the Mac is “busy” at the moment… 
OR, is there a way to export just groups separately? Each area and section inside the larger full model was thankfully grouped by the original 3D artist - can these groups be exported separately? Not sure how to do that… Then I’d just have to bring them into Unity and re-assemble them and line them all up where they should go? Would that be a better idea anyway?
I’m sooooo much a noob at this part. Learning as I go. The code part I absolutely LOVE! And the animation control… Love it! But this massive 3D modeling and exporting, and knowing what settings to use, or what I can do with it… Brave new world for me. Time to do some GOOGLING tonight after work.
Still, any insight from Cinema4D experts out there would be soooooo appreciated.