Hi, I have bought an an 3D modelled horse in Cinema 4D format, and I am trying to import it to unity as FBX. Unity imports the model, but part of the animated mesh is distorted during the animation. There are teeth, eyes and jaws meshes, which seem to suffer from this, the rest looks ok. See the attached screen shots.
The conversion from c4d was done on Mac version (OSx 10.8.5) with Cinema4D r15.057 activated demo. An activated demo has all export features enabled for 42 days. The animation had baked in animations and embedded textures. The exporter type was the latest, 2013.
On the Unity side I’ve tried the animation on both platforms (Mac, Pc) and the animation is distorted in the same way. Unity Pc version 4.5.0f6, Mac version 4.2.4f1.
Could you perhaps shed light on this matter?