Cinema & Animation Asset Hunt

Howdy, I need two assets and I’m not sure what to look under.

  1. I need a scene recording asset for Unity, but hold up, it needs to export frame by frame. I’ve emailed a couple of the bigger assets for this asking if it exports frame by frame, and they’ve not responded.

  2. I saw something like this on the forums, but I can’t remember what it’s called. I need an asset for adaptive 3D animation. Hence if a character punches something, the fist stops, if a character is walking on uneven ground, the feet don’t punch through the ground.

Any recommendations?

I can’t answer number 1, but on 2. sure you can use Unity’s IK solvers and raycasting if you want to make your own half decent solution. Or you can buy Final IK and use the FBBIK Grounder (for foot placement as an example) that comes with the product…

Personally I think FinalIK is great, so worth the money…

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Isn’t it possible to manually mess with unity’s time scale to grab the camera content into a rendertexture and save it to disc at the desired framerate?

FinalIK by @Partel-Lang

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This is excellent, now if I could only find a solution to frame by frame recording.

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Yeah I thought about that, but I would really like a built in feature just predone with an asset if it already exist. No need to re-invent the wheel if someone already has a solution.

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Its pretty trivial to do this on your own without assets.

https://docs.unity3d.com/ScriptReference/Time-captureFramerate.html
https://docs.unity3d.com/ScriptReference/RenderTexture.html
https://docs.unity3d.com/ScriptReference/Texture2D.EncodeToPNG.html

This is exactly what I was looking for, thanks!

+1 For linking the docs, I appreciate that effort.

However, this setup isn’t for me. Yes, I could do this, and support it if I wanted to, it’s for a friend however and I don’t feel like writing and supporting free code if it already exist.