Seems that the focus target in cinemachine is not working with HDRP depth of field n 2019.
In previous version of cinemachine (and HDRP), prior to the volume update, it was possible to use a focus target to set the DOF of distance. Whilst the distance reads the target and is set in the extension, it does not seem to update the actual DOF.
Am also interested in this thread as I am trying to change the DOF on each shot. Seems the only way to show DOF is to have “Global” turned on.
NOTE: I can change DOF on the Main camera via script only… I thought it was possible to achieve DOF change on each camera shot by placing a separate PP on each vcam.
If this is possible please enlighten me as I’m trying but to date nothing…
It is indeed possible to have separate DOF settings on each vcam. Add a CinemachineVolumeSettings extension to the vcam, create a profile for it and set the DOF override there. It will be blended into your global settings whenever the vcam is active.
ok good, you have a PostProcess layer on the main camera.
On the vcam you have a PostProcessing volume. Delete that, and replace it with a CinemachinePostProcessing extension, which you’ll find in the Extensions dropdown of the vcam. Connect your profile there.
What the extension does, under the hood, is create a dynamic global profile, with the weight managed so that the profile’s weight mimics the vcam’s weight.
WOW … what a mad mission that was… I spent days trying so many different setups (aka using Signals and Receivers ) learnt a lot though…
TIP: If you plan to use a Vignette to test a PP effect… make sure to turn up the “intensity”
I had it turned off and was getting nothing in each shot… thinking something else was wrong.
thanks heaps Greg.
Any other tips for all to benefit … keep em coming.
Hello guys! I am having a similar issue but even following the solutions that worked out for @Banksy I still haven’t got it figured out.
I am trying to apply post processing effects on the virtual cameras using the HDRP but they don’t seem to work.
The only thing I can apply is post process volumes do each virtual camera, but I wish I could use the CinemachinePostProcess component.