Cinemachine 3rd Person Follow Camera works but mouse look is very slow

I am using a 3rd person follow virtual camera to follow my UMA character. It’s working except that the response to the mouse (ie: it’s mouse look response) is really slow. To change direction enough to steer the character around something takes many slides of the mouse across the mouse pad. I’ve looked for some way to change the sensitivity but cannot find it. Here is my setup:

MainCamera with CinemachineBrain component
PlayerFollowCamera GameObject with the CinemachineVirtualCamera component. Standby is RoundRobin and Body is 3rdPersonFollow

Thanks

I found the answer. I fix was to add a Scale processor to the Input Action map on the appropriate Action.

8232087--1075755--upload_2022-6-25_9-28-20.png

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