I switched my input system from “Both” to “Input System Package (New)” in my Player preferences and now Cinemachine is throwing up errors as it still uses the legacy axis. Will a new version address this anytime soon or should I switch back to “Both” ?
What do you mean by “switched my input system”? Where is this setting exactly?
Sorry. Missed your reply because this forum doesn’t always warn me. But I’m referring to the setting found in Project Settings>Player>Other Settings>Active Input Handling. If I switch it to ‘Input System Package (New)’ instead of ‘Both’ (the third option being ‘Input Manager (Old)’) then Cinemachine has issues.
I’m not alone though:
You ‘liked’ the hack that was posted in one of those threads.
Hi @transat , the method in the second thread works fine : Cinemachine FreeLook camera and New Input System? Are you still having trouble in your project?
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