Hi, I’ve added Cinemachine to an empty project and played around with the examples.
I then tried adding it to an existing project, but am not able to get the Cinemachine Brain to detect any virtual cams. It just says “None”. If I solo the single vcam in the scene, then Cinemachine Brain picks it up, but if I disable solo, it goes back to None.
I’ve tried deleting all Cinemachine components, adding them in different order via the component menu or via the Cinemachine top menu, disable/enable components and GameObjects but no matter what I try, the Cinemachine Brain doesn’t detect the virtual camera unless I hit solo.
If I open a new scene and add a virtual cam, then the components get added with the Brain finding the virtual camera. But this is not happening in the existing scene I have.
What could be causing this?