I would like to know how to lock Y position through Cinemachine.
currently, I am working on a player keeps bouncing floors and using Cinemachine to follow the character movement.
could you please someone help me how to set up?
- cinemachine should follow the player.
- cinemachine only look at the center of the floor.
- I don’t want the camera to move Y position when a player is bouncing. I want a camera to sit still.
I know it is pretty basic, but I could not figure out.
please kindly help me.
thank you