In light of the recent Unity news, I’ve been evaluating the components of my project that are in questionable porting status.
Cinemachine is open source, but I can’t find the actual license anywhere.
I see numerous forks of Cinemachine.
Besides the obvious technical changes that are required to adapt Cinemachine to another engine, would the license stop me from using Cinemachine in a project outside of Unity?
Thanks for your response. I understand things are up in the air right now. I’m just evaluating my options, which will take a while to estimate involved work. It’s possible the other options are really not in my favor anyway.