Cinemachine lock y position

Hi,

is it possible when my cinemachine vcam 2D follows my character, that it ignores the y-position?
So that i can regulate the y-position of the camera via script?

Thanks and greetings.

I think this will be helpful (I hope): Follow only along a certain axis

looks good, thank you. I do not quite understand it yet, can I use the “m_ZPosition” (In my case m_YPosition ) value if I want to lerp the cam in the ‘locked’ axis? And is it somehow possible to keep the Cinemachine running when Time.timeScale = 0?