I’m trying to change the cinemachine camera’s ‘Camera Distance’ settings, but I’m unable to find a way of simply implementing an increase in distance from the player using a time.deltaTime when the game instantiates (smooth move away).
Just trying to change the Camera Distance from 2 > 20 then stopping. Any help would be greatly appreciated, as everything I’ve found involves inputs/mousescroll wheel, and they don’t seem to work properly anyway.
The easiest way is to start with a vcam at the close position, and then when you want to move away, activate another vcam at the farther distance, and just let the brain do the blend.
Thanks, I already have 2 cameras, but when I activate the second camera it just snaps into place. Is there documentation that might help with the brain blend settings, and how to set it all up?