Cinemachine move away from player, no input

Hi,

I’m trying to change the cinemachine camera’s ‘Camera Distance’ settings, but I’m unable to find a way of simply implementing an increase in distance from the player using a time.deltaTime when the game instantiates (smooth move away).

Just trying to change the Camera Distance from 2 > 20 then stopping. Any help would be greatly appreciated, as everything I’ve found involves inputs/mousescroll wheel, and they don’t seem to work properly anyway.

The easiest way is to start with a vcam at the close position, and then when you want to move away, activate another vcam at the farther distance, and just let the brain do the blend.

Thanks, I already have 2 cameras, but when I activate the second camera it just snaps into place. Is there documentation that might help with the brain blend settings, and how to set it all up?

The default blend is configured here in the CM Brain:

7956969--1019559--upload_2022-3-11_9-18-43.png

If you don’t want to change the default blend, you can create a Custom Blends asset and add an entry for this specific blend.