Hey, I am using Unity 6 preview (latest version) and I noticed that Cinemachine Multi Channel Perlin is not working. I tried setting up a fresh scene to make sure nothing is compromising the shaking - but same result. There is nothing happening no matter the settings.
Can you show the inspector? It works for us.
Of course. I suspected the follow/dampen somehow to be an issue - but as I said, it happens with a freshly added camera too.
edit: I fixed it by separating camera and the cinemachine. Should have done that anyway!
Tank you!