Cinemachine not working in build

When using cinemachine virtual cameras in the editor everything works fine. As soon as I make a build it throws an error saying the game object can't be find (when referring to the object the virtual camera is on).
This is the case for any game object with a cinemachine camera.

The player logs don't tell me much. Should I be looking in there to see if the Cinemachine instatiates?

I read somewhere about a possible issue with PPSv2 but I don't have that in my project. Do I need to update any other plugins? I can't seem to figure this out.

I'm using Unity 2021.1.17f1 and the latest version of Cinemachine.
Any help would be greatly appreciated.

Thank you in advance!

[quote=“Mr12Fingers”, post:1, topic: 885928]
when referring to the object the virtual camera is on
[/quote]
Could you send an image of your Hierarchy?

Thank you for the reply. Here is the heirarchy. You can see the cameras in *LightsNCamera* object.
8235774--1076559--heirarchy.png

I don't see anything jumping out, and I have not experienced this bug before. Could you send me a repro project or submit a bug report?
I'll take a look if I can see why it happens.

It's a fairly large project. Is that ok to send via bug report? It's actually almost 20gb.

It would be helpful, if you could isolate the issue in a smaller project.

IT WON'T LET ME USE CINEMACHINE WHEN I INSTALLED THE PACKAGE :'( :(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:( IT IS APPEARING I ALSO TRIED SIGNING IN THEN OUT AND ALSO TRIED TO REMOVE IT THEN RE-INSTALL IT R.I.P

How did you install the package? Did you install it through the Package Manager?