Cinemachine: Reverse speed on animation clip

Hi friends,

I’ve just started playing around with the new CInemachine feature, and one thing I can’t figure out is how to reverse or control the speed of my clips. This is my setup:

When you enter a trigger, an NPC will look up, hold the pose for a few seconds, then look back down.

I have this working in a coroutine, where in the Animator I’ve just duplicated the LookUp animation and reversed its speed. I want to do the same in the Cinemachine. Any ideas? :slight_smile:

How are you animating Cinemachine? Could just targeting the desired subject work? IE - it goes in reverse and the camera tracks it so therefore the camera ‘goes in reverse’

I can’t quite understand the question, please inform if you have animation keys on Cinemachine which you’d like to play backwards and if it’s on Timeline or not. Thanks!