Cinemachine + Timeline Mobile Performance

It all looks so beautiful.

Does anyone know how performance is on mobile? Do they take a lot of cpu, generate allocations, etc?

Spoke with Adam about this, his exact words were “Super Light”. Eager to test and confirm but I’ll take his word for it.

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Super Light works for me:)

I’ll give it a try - Thanks Ray2016.

Was this performant for you?

I didn’t use timeline but I use cinemachine on mobile and it works fine for me :slight_smile:

The following forum thread pretty much sums up my experience with Cinemachine performance:
https://forum.unity.com/threads/cinemachine-boundary-performance.806643/#post-5370594
https://forum.unity.com/threads/cinemachine-boundary-performance.806643/#post-5376501