It all looks so beautiful.
Does anyone know how performance is on mobile? Do they take a lot of cpu, generate allocations, etc?
It all looks so beautiful.
Does anyone know how performance is on mobile? Do they take a lot of cpu, generate allocations, etc?
Spoke with Adam about this, his exact words were “Super Light”. Eager to test and confirm but I’ll take his word for it.
Super Light works for me:)
I’ll give it a try - Thanks Ray2016.
Was this performant for you?
I didn’t use timeline but I use cinemachine on mobile and it works fine for me
The following forum thread pretty much sums up my experience with Cinemachine performance:
https://forum.unity.com/threads/cinemachine-boundary-performance.806643/#post-5370594
https://forum.unity.com/threads/cinemachine-boundary-performance.806643/#post-5376501