Hi,
I wanted to report that Priority Boost in the Cinemachine Trigger Action script does nothing on other vcams. Assuming the current priority of the other cams is 10.
Being an “incremental” behaviour, I tried to put a +5 / -5 boost, it seems to work on the first game cam, but does nothing on all other cams.
I only assume this is a bug?
It works for me with +5 / -5 boost. You can try putting a breakpoint in the CinemachineTriggerAction.OnTriggerEnter to see what’s going on. A common error is forgetting to put a RigidBody on the thing entering the trigger zone.
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The rigid body yes !!! I’m working too much, I think I need a break
haha me too - I fell into the same hole and it took me a while to climb out
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