Hi All, I’m creating a Unity VR App and deploying it to the Gear VR and everything looks fine within my Editor but when I deploy the app to my Samsung S6 there is a circle that has good looking texture and then everything gets much worse outside of the circle. I’ve tried tinkering with many of the settings of lighting and quality but nothing has helped.
I would really appreciate any ideas on how to fix this!
Thanks.
The texture I want is supposed to be near the end of the video within the circle but everything else looks horrible.