Hello, everyone!
I’m working on a 2D game in Unity that’s very similar to Soccer Stars. I’ve found that my object gets stuck to the wall a lot. Even if another object comes and collides with it, it moves but along the wall. See this 1 for a better understanding of what I mean.
The walls in my case have 0 friction (and box colliders) and the ball has a friction of 0.2 (and circle collider). Both have a bounciness of 1. I’m trying to use the Unity physics system so there’s nothing in my code effecting the physics at all. I’ve tried numerous solutions and followed many answers but nothing seems to work. Even tried turning the wall to an edge collider but to no avail.
Thanks in advance for your help!