Circular Drive, object Reset

Hello All.

I’m having an issue with the circular drive when being applied to an object at various angles. I.E a valve at a 45 degree angle up… In the editor it appears fine, but when test the scene the object has reset to 0,0,0. Even if i adjust the object in scene it still resets to 0,0,0 when interacted with,

Any help is appreciated.

Thanks.

Create empty and make your circular object as a child, your circular object always 0,0,0. always rotate you parent object only.

you should resetting static variables when loading scene with scene manager
geometry dash scratch