Hello All.
I’m having an issue with the circular drive when being applied to an object at various angles. I.E a valve at a 45 degree angle up… In the editor it appears fine, but when test the scene the object has reset to 0,0,0. Even if i adjust the object in scene it still resets to 0,0,0 when interacted with,
Any help is appreciated.
Thanks.
rayray-88:
Hello All.
I’m having an issue with the circular drive when being applied to an object at various angles. I.E a valve at a 45 degree angle up… In the editor it appears fine, but when test the scene the object has reset to 0,0,0. Even if i adjust the object in scene it still resets to 0,0,0 when interacted with,
Any help is appreciated.
Thanks.
Create empty and make your circular object as a child, your circular object always 0,0,0. always rotate you parent object only.
rayray-88:
Hello All.
I’m having an issue with the circular drive when being applied to an object at various angles. I.E a valve at a 45 degree angle up… In the editor it appears fine, but when test the scene the object has reset to 0,0,0. Even if i adjust the object in scene it still resets to 0,0,0 when interacted with,
Any help is appreciated.
Thanks.
you should resetting static variables when loading scene with scene manager
geometry dash scratch