Circular particles

I have a task where I need to render particles as circles, but I’m not sure how I can do this. I’m guessing perhaps I need to create a new particle material, but I’m not even sure if that’s true, or if it is, how I would go about doing it.

To be clear, I don’t need the particles to emit from a circle. Rather, I need each particle to be shaped like a circle.

Any help would be appreciated.

Thanks!

Use a circle as the texture. Particles themselves are always square.

–Eric

Awesome. Worked perfectly. Thanks!