Hello,
I would like to construct like a circular pipe like this.
But how to configure the big circle collider in order to collide only within.
Hello,
I would like to construct like a circular pipe like this.
But how to configure the big circle collider in order to collide only within.
Unity does not support an inverted circle collider, that’s for sure. You could:
I think I have found a workaround if I attach a Distance Joint to the center of the circle.
(animated gif are not allowed)