Was wondering if there is a way to reverse the light/dark curbs on the corner/turn ones. If placed like a Z, turn right-straight-turn left I cant get them to align on curb colors.
I took a look at the tiles tonight and I can’t seem to see what you’re describing. Can you post a screenshot of what you’re seeing and I’ll see what I can do to help you out.
Zerobounds: Great idea! I’ll put together something as soon as I can and post the link here.
Its magic!
Reading you reply I re-assigned the texture, and they fit fine. I must have done something to the import setting or something.
Those pictures does not do these roads just, they look much better than what is shown in those sample images. And they are easy to work with in scenes. Using A* Pathfinding Project (point graph) I got trucks moving nicely in their lanes by having a way point in the center each road prefab.
I’m glad you like i! I’ve been planning on some additions to this pack so I may just take you up on those suggestions. Keep an eye out for an update in the near future.
An update to City Streets just went live on the Asset Store a couple days ago.
This update adds the following:
**+**A new bigger curved road piece that fits seamlessly with all the other pieces
**+**A version of all the street textures without any lines
I’ve also put together a quick demo showing how the pieces connect together and look in Unity.