Cleanup Project context-menu

Right-clicking in the project window displays a context menu. Half of these items are never needed in my daily work:

I would appreciate if you can keep this the context menu to relevant items. That are items where the quick access through the context-menu is beneficial. For example “Reimport all” isn’t from any advantage to have in the context-menu in my opinion.

In order to show all items, I suggest you do it like Windows Explorer. If the user holds down the shift key and right-clicks, it opens the context menu with all items.

I never use:

  • Rename

  • View in Package Manager

  • Import New Asset…

  • Import Package

  • Export Package…

  • Refresh

  • Reimport All

  • Extract From Prefab

  • Run API Update…

  • Update UI Elements Schema

I rarely use:

  • Open
  • Delete
  • Copy Path
  • Find References in Scene
  • Select Dependencies

I often use:

  • Create
  • Show in Explorer
  • Reimport
  • Open C# Project
3 Likes

yes.

here’s my list:

I never use:

  • Rename (*i use F2)

  • View in Package Manager

  • Import New Asset…

  • Import Package

  • Open C# Project

  • Extract From Prefab

  • Run API Update…

  • Copy Path

  • Update UI Elements Schema

  • Open

  • Delete (*i use keyboard del key)

I rarely use:

  • Refresh

  • Reimport

  • Reimport All

  • Find References in Scene

I often use:

  • Create

  • Show in Explorer

  • Select Dependencies

  • Export Package…

2 Likes

I only use:
Create
Show In Explorer
Reimport

But it is not a problem for me if there are other items.

2 Likes

As an artist and programmer I use:

I often use:

  • Create

  • Import New Asset

  • Show in Explorer

I rarely use:

  • Rename
  • Reimport
  • Refresh

You know I never noticed that Select Dependencies section, that would have been helpful yesterday.
What would be nice is if we could configure this menu. I understand how to add new elements to the right-click screen but it would be nice if we could change the order and what shows on screen. They could just have a menu that allows you to change the order and what items show on screen when right-clicking. Since I use version control I don’t ever deal with packages anymore and unity’s package system has been terrible so I would get rid of that section.

1 Like

+1

I’d love to be able to override the entire context menu with my own.

2 Likes