Hi,
I am trying to clear caching but with no luck so far.
I did use Caching.ClearCache() which is working well but I need is to clear cache for one Addressable as I use Addressables to load Scene using
AssetReference asset;
asset.LoadSceneAsync(LoadSceneMode.Additive, true);
so now I am trying to use Caching.ClearAllCachedVersions(“”); but I am not sure what should I pass to it as a bundle name I did try a lot of names but it didn’t work so far
and I am sure that it’s cleaning by using Caching.cacheCount before and after ClearAllCachedVersions but always I have one!