Clear Rich Text is not possible

So, my game is pretty much all UI, and to make the text on screen look non-blurry, I have had to set the ‘Character’ property on my font to Unicode, and the default font size of my font to max, 300 (set in the import settings for the font). Unfortunately, when I try to have Rich Text enabled on UI Text, and use tags such as bold, it gives me an error saying that it only works with Dynamic text, not Unicode - but this will result in the text being blurry. Is there a fix to this?

Look at Text Mesh Pro. It was a formerly for purchase asset that is in the process of being integrated with Unity. It uses a “distance field” technique to give very sharp text at any resolution.