Clear Unity Cache

Hello,

I’ve got a big Project running (> 700MB) and was looking for how I could reduce some size to fit on a regular CD. I discovered a cache folder in \Library.

Is it possible somehow to clear that cache? I tried to just delete everything inside it but then Unity somehow looses association between my models textures and material or something like that.

Hope you can help me out :slight_smile:

Best way to backup is actually to use ‘export package’ with dependencies and all items in the library selected. This will carry along updates and windows/mac versions the best.